Theme 1: Technologies and Human Usability

On human uses of technologies, human uses, and the social impacts of technologies.

  • Technology, knowledge and society: re-examining the connections
  • Human-technology interaction, interfaces and usability
  • Cybernetics, informatics, systemics and distributed networks
  • New media, new communications channels: broadcasting, to narrowcasting, to pointcasting
  • Open computing: the theory and practice of open source and free software
  • Creative Commons
  • Copyright and digital rights management
  • Proprietary software and its human influences
  • Data and metadata: meanings, boundaries, functions
  • Open standards and the logistics of communicability and interoperability
  • Structure and semantics in information
  • The semantic web
  • Markup languages, new markup practices, new literacies
  • Wireless and mobile information and communications technologies
  • Multilingualism, Unicode and machine translation
  • Artificial intelligence, intelligent systems, intelligent agents
  • Human-machine interfaces

Theme 2: Technologies in Knowledge Sharing

On the roles of technologies in community formation, maintenance and change.

  • Communities of practice and knowledge-creating communities
  • Virtual communities
  • Technologies for participatory citizenship
  • Technology in capacity development
  • Digital development: bridging the digital divide
  • E-government, e-democracy and cyber-civics
  • Participatory systems
  • The politics of information
  • Globalization and technology
  • Multilingualism and cultural diversity in the digital age
  • Technological meets social transformation
  • Technical and social systems of sustainability
  • The wild world of the Web: regulation and its discontents
  • Communities as publishers
  • Communities as networks: the dynamics of collaboration and community building
  • Information architectures: scaffolds for autonomy or restrictive straight-jackets?
  • Multi-channel publishing
  • Digital repositories, archives and libraries
  • Disability and access
  • Differences of sensibility and access: gender, language, culture
  • Cyber-identities
  • Creative sources: the technologies of art and the arts of technology
  • Cyber-ethics and cyber-law

Theme 3: Ubiquitous Learning

On learning through and about technologies.

  • Learning by design: curriculum and instruction in the era of networked computing
  • Edutainment: gaming as pedagogy
  • Perception, cognition and interactivity
  • Children of the digital era: learning styles and the challenges of engagement
  • Interactive and collaborative learning
  • Digital meanings, multimodal communications and multiliteracies
  • Lifelong and lifewide learning
  • E-learning on the job and in work-related training
  • E-learning in the professions
  • Organizational learning and the learning organization
  • Formal and informal learning
  • Help menus and user-guides: website and software-integrated learning
  • The virtual university

Theme 4: Technologies in Society

On the use of technologies in knowledge creation and access.

  • Technology in the service of the ‘knowledge society’
  • Data, information, knowledge, wisdom: re-examining core concepts
  • Knowledge management: nurturing personal and common knowledge
  • Information systems and people in organizations
  • Research infrastructures
  • Participatory design
  • Intellectual property: approaches digital rights management
  • Creative Commons and commercial realities: what are the economic conditions for knowledge and innovation?
  • E-commerce, open markets and open knowledge: contradictions or complementarities?
  • Collaborations: from personal to interpersonal computing
  • Technologies for development
  • Information and communications technologies and development
  • ICTs: how the poor benefit or does not benefit
  • Situating ICTs in development policies and strategies
  • Global interactions: technologies, development and globalization